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The 384 shaders can be used with OpenCL 1.2 for general-purpose calculations (as 6 compute units). In older games, however, higher quality settings will be possible. Current and demanding games of 2013/2014 can be played fluently only in low resolutions and detail settings. The performance of the 128 bit Radeon R7 M260 is just slightly below a GeForce 825M, while models using a 64 bit memory interface will be a bit slower. The core is clocked at up to 715 MHz (128 bit version) or 980 MHz (64 bit version) and can access up to 4 GB of DDR3 memory (1000 MHz, 2000 MHz effective). Just like the older Radeon HD 8700M and 8600M series, it is based on the Mars chip (28nm GCN architecture) with 384 shader cores, 24 TMUs and 8 ROPs.
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The AMD Radeon R7 M260 is a lower mid-range DirectX 11 graphics card for laptops.
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